So I was away for about 4 months – partially due to real life commitments and also partially because I lost motivation to continue developing the game.
But recently, I was coding another game for a friend and while involved in this secondary project, I also saw a lot of inspiration and I had this vision of a forest themed map for my own game. I visualized a small log which I wanted the player to go through, and at the other end, when he comes out of the log, he’d see himself as a better person and the environment around him becomes more “cheerful”.
I ended up doing something quite different though, and excluded the log altogether.
Also drawing a new 64 x 128 px turtle sprite for the new forest theme. Above was a placeholder turtle graphic scaled up by 400% I added to navigate the map. Drawing a new, unpixelated turtle would look better, which is what I’m doing now. It’s my first time animating freely without the constrictions of a mouse.
I also discussed how the game was going so far with my friend, Li Hao, and when I look back at the game, I realize it has come very far from when I first started. It would be ready for release, but things just had room for improvement so I kept re-drawing and re-designing the game. This meant that I didn’t get around to release the game even though completion was probably just around the corner.
I was told that this game was an achievement in itself, even if it weren’t published. I was told that for a first game, it was really good, but personally I’d be more than happy to see it through to its release.
There were a couple of changes I made to the game in the past few days (had a long weekend), mostly to improve player experience.
I also looked at the old game trailer and Li Hao said the trailer was pretty good, even though it was very outdated and showcased a lot of the game’s outdated graphics. In fact it was so far back (1 year+ ago) that it actually gave me some nostalgia just looking at it.
When the time comes (probably at least a couple more months), I shall make a new trailer, to showcase the new graphics and features of the game and it shall hopefully be my final trailer before the game is set for release.